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AI Insights · Timothy · January 2022

Top 5 School Games on iOS in Oceania Q4 2021

Explore the performance trends of the top 5 school games on iOS in Oceania during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 School Games on iOS in Oceania Q4 2021

In Q4 2021, the top 5 school games on iOS in Oceania showcased diverse performance trends. Here’s a closer look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.

Adventure Academy from Age of Learning, Inc. saw fluctuations in its weekly downloads, peaking at 154 in mid-November. Weekly revenue varied throughout the quarter, reaching around $885 in late September and hovering between $497 and $732 in December. Active users experienced minor variations, with a peak of 260 in early October and a slight dip to 188 by mid-December.

Idle High School Tycoon by Kolibri Games GmbH had a notable performance in weekly downloads, initially high at 909 and then stabilizing around 371 by the end of December. Revenue showed a significant increase in early December, peaking at $819. Active users saw a decline from 1.7K in late September to 645 by the end of December.

Bully: Anniversary Edition from Rockstar Games maintained steady weekly downloads, with a high of 61 in the last week of December. The game’s revenue showed consistent performance, peaking at $496 in the final week of December. Active users remained relatively stable, with a slight increase from 161 in late September to 163 by the end of December.

University Empire Tycoon-Idle by Digital Things experienced steady weekly downloads, with highs of 268 in mid-October and late December. Weekly revenue peaked at $568 in early November and showed consistent figures around $372 towards the end of December. Active users remained strong, peaking at 2.6K in mid-November and stabilizing around 2.4K by the end of December.

The Goldbergs: Back to the 80s from Eastside Games had minimal download activity, with a slight peak of 2 in late November. The game’s weekly revenue was modest, reaching a high of $192 in mid-October and maintaining around $94 by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022